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History of Computing

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1 General principles 1

2 Etymology (Where the word is from) 2

3 The exponential progress of computer development 2

4 Classification of computers 2

4.1 Classification by intended use 2

4.2 Classification by implementation technology 3

4.3 Classification by design features 3

4.3.1 Digital versus analog 3

4.3.2 Binary versus decimal 4

4.3.3 Programmability 4

4.3.4 Storage 4

4.4 Classification by capability 4

4.4.1 General-purpose computers 4

4.4.2 Special-purpose computers 6

4.4.3 Single-purpose computers 6

4.5 Classification by type of operation 6

5 Computer applications 6

5.1 The Internet 7

6 How computers work 7

6.1 Instructions 8

6.2 Memory 8

6.3 Processing (Processor) 8

6.4 Control (Control Unit) 9

6.5 Input and output 9

6.6 Architecture 9

6.7 Programs 9

6.7.1 Operating system 10

7 Sources: 10

A computer is a device or machine for making calculations or controlling operations that are expressible in numerical or logical terms. Computers are made from components that perform simple well-defined functions. The complex interactions of these components give computers the ability to process information. If correctly configured, a computer can be made to represent some aspect of a problem or part of a system. If a computer is configured in this way is given input data, then it can automatically solve the problem or predict the behavior of the system.

1 General principles

Computers can work through the movement of mechanical parts, electrons, photons, quantum particles or any other well-understood physical phenomenon. Although computers have been built out of many different technologies, nearly all popular types of computers have electronic components.

Computers may directly model the problem being solved, in the sense that the problem being solved is mapped as closely as possible onto the physical phenomena being exploited. For example, electron flows might be used to model the flow of water in a dam. Such analog computers were once common in the 1960s but are now rare. They are practically dead.

In most computers today, the problem is first translated into mathematical terms by rendering all relevant information into the binary base-two numeral system. Next, every operation on that information is reduced to simple Boolean algebra.

Electroniccircuits are then used to represent Boolean operations. Since almost all of mathematics can be reduced to Boolean operations, a sufficiently fast electronic computer is capable of sloving almost any mathematical problems (and the majority of information processing problems that can be translated into mathematical ones). This basic idea, which made modern digital computers possible, was formally identified and explored by Claude E. Shannon.

Computers cannot solve all mathematical problems. Alan Turing identified which problems could and could not be solved by computers, and in doing so founded theoretical computer science.

When the computer is finished calculating the problem, the result must be displayed to the user as output through output devices like light bulbs, LEDs, monitors, beamers and printers.

Novice users, especially children, often have difficulty understanding the important idea that the computer is only a machine, and cannot "think" or "understand" the words it displays. The computer is simply performing a mechanical lookup on preprogrammed tables of lines and colors, which are then translated into arbitrary patterns of light by the output device. It is the human brain which recognizes that those patterns form letters and numbers, and attaches meaning to them. All that existing computers do is manipulate electrons that are logically equivalent to ones and zeroes; there are no known ways to successfully emulate human comprehension or self-awareness.

2 Etymology

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