Doc 3
By: djatomant • Essay • 10,688 Words • April 29, 2011 • 941 Views
Doc 3
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C O M P E N D I U M
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By: Christopher McCullough (Grig Lager/Sir Galahad)
Version 0.91 4-26-2011
Remember The Lin Kuei Headquarters.
The information in this compendium is for the 2011 release of
Mortal Kombat, aka MK9. Please send any kudos, appraisals,
complaints, check or money orders,etc. to grig_lager@yahoo.com.
All rights reserved, all wrongs reversed.Two wrongs don't make a
right, but three rights make a left.
TABLE OF CONTENTS
=================
I. Default Controller layouts
II. Kombatants
III. Tips + Secrets
IV. Achievments/Trophies
V. Kombat Kodes
VI. The Challenge Tower
VII. The Krypt
VIII. Endings
IX. Credits
I. DEFAULT CONTROLLER LAYOUTS
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Mortal Kombat allows you to customize up to four different controller
layout configurations for gameplay of which you have the opportunity
to select upon choosing a Kombatant.
PS3 Controller
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Front Punch[FP] - Square
Back Punch[BP] - Triangle
Front Kick[FK] - X
Back Kick[BK] - Circle
Throw - R1
Tag Partner - L1
Block - R2
Flip Stance - L2
X-Box 360 Controller
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Front Punch[FP] - X
Back Punch[BP] - Y
Front Kick[FK] - A
Back Kick[BK] - B
Throw - Right Bumper
Tag Partner - Left Bumper
Block - Right Trigger
Flip Stance - Right Bumper
MK Arcade Controller
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Up Front Punch Back Punch
Back/Forward Forward/Back Block
Down Front Kick Back Kick
Tag Partner
Flip Stance - [FK] + [BK]
Throw - [FP] + [FK]
x-Arcade Controller (8 button layout)
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