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277 Essays on Line Video Game Histroy. Documents 26 - 50

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Last update: August 6, 2014
  • Violent Video Games

    Violent Video Games

    Violent Video Games It seems like everywhere we as a society look today, violence rears its disgusting head. We see violence in the streets, back alleys, and even our schools. Violence can now be seen in many people’s living rooms while they are sitting down playing video games. Children and teenagers seem to be the most effected by violence on video games. Many things should be done to change children’s view on video games and

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    Essay Length: 565 Words / 3 Pages
    Submitted: December 17, 2009 By: Max
  • Violent Video Games: How Are They Affecting Our Youth?

    Violent Video Games: How Are They Affecting Our Youth?

    Violent Video Games: How are they affecting our Youth? In this day and age it seems as if America?s youth is becoming more violent. Concern for those aspects in our society which influence violent acts has become an issue since the tragedy at Columbine High School on April 20, 1999. Many feel one aspect of today?s society affecting our nation?s youth in a negative manner is video games. Is this form of entertainment really a

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    Essay Length: 1,453 Words / 6 Pages
    Submitted: December 19, 2009 By: Top
  • Violent Video Games Affect on Youth Today

    Violent Video Games Affect on Youth Today

    In the more recent times it seems as if America’s youth is becoming more violent. Concern for those aspects in our society which influence violent acts has become an issue since the tragedy at Columbine High School on April 20, 1999. Many feel one aspect of today’s society affecting our nation’s youth in a negative manner is video games. Is this form of entertainment really a factor in teen violence? I think not. We should

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    Essay Length: 1,162 Words / 5 Pages
    Submitted: December 21, 2009 By: July
  • Video Games and Violence

    Video Games and Violence

    VIDEO GAMES AND VIOLENCE Tonight on the ten o'clock news, I watched a story about a boy who killed his younger brother as they were playing out parts of the video game Half Life. The two were known in the neighborhood as "Good, friendly and were children that were easy to get along with," said a neighbor. They were acting out parts of the action/adventure game when the younger boy grabbed his dad's loaded gun.

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    Essay Length: 363 Words / 2 Pages
    Submitted: December 23, 2009 By: Fatih
  • Kids and Video Games

    Kids and Video Games

    As a video game and computer game lover, the thought that negative effects ever being present in these enjoyable past time devices never crossed my mind. Over this past summer I was able to spend countless hours improving my skills on different games. I of course made multiple visits to video game stores such as Game Stop and Game Crazy. As I entered one these stores to purchase a new game, I noticed two boys,

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    Essay Length: 348 Words / 2 Pages
    Submitted: December 27, 2009 By: Monika
  • The Effects of Video Games on the Body

    The Effects of Video Games on the Body

    The Effects of Video Games on the Body In households with children, sixty seven percent of them own a video game system. The game industry’s worldwide video game annual sales reached over 25 billion at the end of 2004. So the concern for the health of video game players is increasing. Video games have many different effects on the health of people. Some experiments have found video games to have a dramatic effect, while other

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    Essay Length: 1,567 Words / 7 Pages
    Submitted: December 27, 2009 By: Artur
  • Models for Aggressive Behavior: The Attributes of Violent Characters in Popular Video Games - Article Review

    Models for Aggressive Behavior: The Attributes of Violent Characters in Popular Video Games - Article Review

    Researches on Violent Video Games are Irrelevant Second to the movies industry, video games industry is on a rapid development with billions of dollars made. Like the movies industry, Americans are increasingly concerned about violence, gore, and antisocial behaviors feature in games. In fact, violent video games have been constantly blamed for school shootouts. For example, not long after the Northern Illinois University shooting occurred, Jack Thompson, an attorney who strongly believes violent video games

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    Essay Length: 1,523 Words / 7 Pages
    Submitted: December 31, 2009 By: Jon
  • The Effects of Violent Video Games on Aggressive Behavior

    The Effects of Violent Video Games on Aggressive Behavior

    In recent years, technological advances have introduced many new forms of entertainment, one of the most popular being video games. Since their introduction, professionals and parents have become concerned with the addictive power that video games can have on people, particularly children and adolescents. Today, concern has shifted from the addictive effects of video game playing to the possible effects that they have on players’ aggression levels. As defining aggression as any thoughts or behaviors

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    Essay Length: 2,094 Words / 9 Pages
    Submitted: December 31, 2009 By: Tommy
  • Violent Video Games

    Violent Video Games

    The technology of video games has been around for almost a quarter of a century (Volk 10). Over this time, it has become a major source of entertainment for young adults; in fact, most homes contain video game units. With this increasing popularity, video game makers have targeted a new audience of gamers, children. This has posed a major debate: do video games with graphic content affect the behavior of these young users, or do

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    Essay Length: 1,039 Words / 5 Pages
    Submitted: January 2, 2010 By: Jessica
  • Growing up with Video Games

    Growing up with Video Games

    Dad has taught me many things; the most important thing he has taught me was how to play video games. The first game my dad introduced to me was a square Nintendo game called Excite Bike. The cover of the square video game was blue and red, with a little person on a motorcycle doing a wheelie. Dad said, “Here son, put the game in the Nintendo and lets see how you do.” I started

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    Essay Length: 813 Words / 4 Pages
    Submitted: January 4, 2010 By: Tommy
  • Violence and Video Games

    Violence and Video Games

    Criticism from religious organizations See also: Censorship by organized religion Video games have received criticism from religious sources. A large percentage of criticism of video games originates from religious sources,[citation needed] often in similar response to claims of violence, crime, sexuality, nudity, rebelliousness, materialism, occultism, and offensive references to religion in these games.[citation needed] Such content found in video games are often criticized by religious groups of specific denominations. Games such as Breath of Fire

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    Essay Length: 1,543 Words / 7 Pages
    Submitted: January 5, 2010 By: Steve
  • Video Game Industry Analysis

    Video Game Industry Analysis

    Industry background The video game industry (formally referred to as interactive entertainment) is the economic sector involved with the development, marketing and sale of video and computer games. It includes video game consoles, game software, handheld devices, mobile games and online games. The video gaming industry has been growing exponentially in recent years. The growth is expected to leap-frog in the future. Following chart shows the projected market share by 2010 of different segment in

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    Essay Length: 1,451 Words / 6 Pages
    Submitted: January 7, 2010 By: regina
  • Violence in Video Games

    Violence in Video Games

    Violence in Video Games Why do kids want to see the violence in video games? Why do parents let them see the violence? Why do companies make these violent games? Why are some of the most popular video games violent ones? What are some of the ratings that are supposed to protect kids? Today kids seem to prefer games that have blood or violence in them. Most games, other than sports games, are violent games.

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    Essay Length: 296 Words / 2 Pages
    Submitted: January 9, 2010 By: regina
  • Man Who Invented Video Games

    Man Who Invented Video Games

    The man who invented video games is Ralph H. Baer. Ralph Baer was born in 1922 southwest Germany. In 1938 he left Germany for U.S. with his family. In 1940 he graduated at National Radio Institute as a radio service technician. In the 1940’s he ran three radio service stores in NY City, he serviced all types of home and auto radios, early FM radios and TV Sets and built PA systems. In the

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    Essay Length: 744 Words / 3 Pages
    Submitted: January 10, 2010 By: Venidikt
  • Video Games Vs. Children

    Video Games Vs. Children

    English 1120 10 March 2006 Video Games vs. Children The promotion of violence by today’s media, especially video games, has caused violence and aggression in reality to become a major concern. As gaming graphics and special effects are becoming more realistic, this portrayal of violence is one of the many important concerns in society. These days, a person can pick up a controller, move a joystick around, press a few buttons, and totally devastate an

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    Essay Length: 1,766 Words / 8 Pages
    Submitted: January 17, 2010 By: Artur
  • Violence in Video Games

    Violence in Video Games

    WASHINGTON - Playing violent video games like Doom, Wolfenstein 3D or Mortal Kombat can increase a person's aggressive thoughts, feelings and behavior both in laboratory settings and in actual life, according to two studies appearing in the April issue of the American Psychological Association's (APA) Journal of Personality and Social Psychology. Furthermore, violent video games may be more harmful than violent television and movies because they are interactive, very engrossing and require the player to

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    Essay Length: 427 Words / 2 Pages
    Submitted: January 22, 2010 By: Edward
  • Violence and Video Games

    Violence and Video Games

    “29 in 168 violent video game players show some kind of violent or anti-social behavior.”(Anderson,V.16) That information was taken from a study done by Rachel Barr Ph.D in developmental psychology. These startling statistics show that violent video games do have an effect on today’s society and should be stopped or at least control the distribution of these violent promoting video games. Violent video games cause violent behavior in players of all ages. The statistics of

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    Essay Length: 582 Words / 3 Pages
    Submitted: January 24, 2010 By: regina
  • Video Games: Their Negative Influence on Children's

    Video Games: Their Negative Influence on Children's

    As a video game and computer game lover, the thought that negative effects ever being present in these enjoyable past time devices never crossed my mind. Over this past summer I was able to spend countless hours improving my skills on different games. I of course made multiple visits to video game stores such as Game Stop and Game Crazy. As I entered one these stores to purchase a new game, I noticed two boys,

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    Essay Length: 1,262 Words / 6 Pages
    Submitted: January 24, 2010 By: Fatih
  • Home Video Game Industry Analysis

    Home Video Game Industry Analysis

    Subject: The Home Video Game Industry: Industry Analysis History In 1949 the video game was thought of for the first time by an engineer named Ralph Baer but it would be years before video games would enter the spotlight.1 In 1972 Steve Bushnell started the first gaming company Atari. Until 1978 there were very few games for the home system. In 1982 Atari releases a newer version and sales start to sore. In 1985 Nintendo

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    Essay Length: 872 Words / 4 Pages
    Submitted: January 25, 2010 By: Kevin
  • Are Video Games Really So Bad?

    Are Video Games Really So Bad?

    Rustin Watt College English 6th Hour Mrs. Northerns August 6, 2007 Are Video Games Really So Bad? Are video games really so bad? According to the article “Are Video Games Really So Bad” by Joshua Quittner yes and no. In the article there are examples of both positive and negatives to video games. These pros and cons some might agree with and some might not. Some examples of pros are enhanced reaction times, hand eye

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    Essay Length: 821 Words / 4 Pages
    Submitted: January 27, 2010 By: Janna
  • Is Video Game Violence the Cause of Juvenile Delinquency?

    Is Video Game Violence the Cause of Juvenile Delinquency?

    Interactive video games and the Internet have become the entertainment of choice for America's adolescents. Nearly seven in ten homes with children now have a personal computer (68.2%), and 41% of homes with children have access to the Internet. Annual video game revenues in the United States exceed $10 billion, nearly double the amount of money Americans spend going to the movies. On average, American children who have home video game machines play with them

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    Essay Length: 1,622 Words / 7 Pages
    Submitted: February 8, 2010 By: Wendy
  • U.S. Video Game Sales up in 2005, Masking Risks

    U.S. Video Game Sales up in 2005, Masking Risks

    U.S. retail sales of video game consoles, hand-held devices, games and accessories were up 6 percent to $10.5 billion in 2005, market researchers NPD Group said on Friday. NPD attributed the year-on-year growth to the growing popularity of newer portable gaming devices such as Sony's PlayStation Portable and Nintendo's DS, which helped mask declines in the industry's much larger console business. Console dollar sales were down 3 percent in 2005, while console game dollar

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    Essay Length: 310 Words / 2 Pages
    Submitted: February 9, 2010 By: David
  • Video Games and Film

    Video Games and Film

    It's dark in the jungle, as Agent Stark moves slowly through trees and then he realizes that he's very low on ammo and so he reloads, crouching behind a rock before doing so. A noise from behind, he spins to see a flash of light and Agent's eyes flash red. Stark has been shot. Before he can even respond the world fades to black. GAME OVER. Don't worry, you saved his spot. This is the

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    Essay Length: 511 Words / 3 Pages
    Submitted: February 19, 2010 By: Venidikt
  • Violence and Video Games

    Violence and Video Games

    Violence and Video Games current console game, "Manhunt") has been linked in the minds of many in the UK to the murder of Stefan Pakeerah, 14, from Leicester. The game, awards points to the player based on the number and brutality of murders and assaults of the game's virtual characters. One of the methods used is a hammer, which was the weapon used in real life on poor Stefan. The killer supposedly played the game

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    Essay Length: 1,855 Words / 8 Pages
    Submitted: February 21, 2010 By: Victor
  • Video Games and Violence, Is There a Connection?

    Video Games and Violence, Is There a Connection?

    With all the violence in the world today, what with Terrorism, the War in Iraq, and many murders right in our own backyard, people have begun to wonder where it comes from. What is it exactly, that allows one person to take the life of another? Lately, the blame has fallen on violent video games such as Bully (in Europe, Canis Canem Edit or Dog Eat Dog in Latin), and the Grand Theft Auto series.

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    Essay Length: 1,727 Words / 7 Pages
    Submitted: February 21, 2010 By: July

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